The universe isn’t what it used to be. With the
new alliance between the Triad and the United
Coalition, Captain Tasha “Sass” Sebastian finds
herself serving under her former nemesis, bio-cybe
Admiral Branden Kel-Paten—and doing her best to
hide a deadly past. But when an injured mercenary
falls into their ship’s hands, her efforts may be
wasted …
Wanted rebel Jace Serafino has information
that could expose all of Sass’s secrets, tear the
fragile Alliance apart—and end Sass’s career if
Kel-Paten discovers them. But the bio-cybe has
something to hide as well, something once thought
impossible for his kind to possess: feelings...for Sass. Soon
it’s clear that their prisoner could bring down everything
they once believed was worth dying for—and
everything they now have to live for…
The strongest aspect of this book is its protagonists, who are classic foils to each other. Kel-Paten is collected, vulnerable, and self-sacrificing, a combination that manages to win over Sass (and many readers). Sinclair explores his cybernetics and how they affect his interactions with others in a sympathetic manner. Kel-Paten cannot admit how he feels apart or what he wants for himself to anybody else, and his struggles manifest in interesting ways. Sass has fewer hangups: she came to her position via her ability to think outside the box. Her cleverness and guile won't let their partnership during the mission be boring.
Games of Command is a long and twisty read featuring a compelling romance, political and metaphysical mysteries, and psychic teleporting cats. Any one of these would have sold the story to me, but having all three puts this book on my keeper list.
Author site: www.linneasinclair.com
Recommendation by Lee Koven.
From the Archive: Why I Wrote STAR CRUISE GHOST SHIP “Mary Celeste in Space”
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Since I was a child I’ve always been fascinated by the story of the Mary
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1 day ago
Great post! Kel-Paten is an amazing character and one of the reasons Games of Command is on my list of all-time fave SFRs.
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